Difference between revisions of "Msc1workshop:workshop01"

From m4h
Jump to: navigation, search
 
(48 intermediate revisions by one user not shown)
Line 1: Line 1:
[[File:coverImage_2014Fall.jpg|850px]]
+
[[File:coverImage_2014_Fall.jpg|850px]]
  
 
== '''''Interactive Bodies 3.0_Workshp:''''' ==
 
== '''''Interactive Bodies 3.0_Workshp:''''' ==
The "Animate Bodies" workshop mainly focuses on the interaction between human and spatial environment. Further than normal adaptation in nature, the workshop proposes the space itself becomes a living creature. The possible answer of the questions, such as, how this spatial creature reacts? What is its motion respond to the human involved in will extensively being discussed. The workshop also tries to reverse the conventional spatial ideas of static and passive into dynamic and aggressive. The tool this workshop will mainly be used is Arduino, Grasshopper & Firefly. All participants will learn from basic to advance techniques of these interactive techniques.
+
'''"What we are evolving are the rules for generating form, rather than the forms themselves"-John Frazer(1995)'''
 +
----
 +
 
 +
The "Interactive Bodies 3.0 Workshop" is an intensive workshop focuses on the issue of "Interactivity." Interaction can happen between human-human relationship, human-objects, human-climate or even object-object. Unlike the normal so-called interactive architectures nowadays which consider responsive as interaction, the workshop would like to push the notion of interactivity a bit further. In other words, the interaction should build up the emotional protocol and truly precede the communication between the subjects involved in the environment. Bottom-up componential entities is another main focus in the workshop. The design experiment in the workshop keens to ask the participants to think of and design a componential system from bottom-up as an emerging interactive body. Like all natural organisms who build up their bodies with single intelligent entity, the cell, the participants should be able to come up with a systematic design strategy to construct their own interactive architectural bodies based on this componential idea. The participants in the workshop will be mainly introduced to use some parametric tools, such as grasshopper, and interactive tools, such as Arduino, and also Digital Fabrication techniques through Laser cutting.
 +
 
 +
 
 +
<div style="float:left; width: 850px;">
 +
 
 +
== '''''Introduction:''''' ==
 +
<html>
 +
<div data-configid="2060182/9916649" style="width: 850px; height: 244px;" class="issuuembed"></div><script type="text/javascript" src="//e.issuu.com/embed.js" async="true"></script>
 +
</html>
 +
 
 +
== '''''Main Information:''''' ==
 +
<div style="float:left; width: 265px; height 150px; border: 2px solid #aaa; margin-right:15px; " align="center">
 +
[[Workshop1:Schedule |'''Schedule''']]
 +
</div>
 +
 
 +
<div style="float:left; width: 265px; height 150px; border: 2px solid #aaa; margin-right:15px; " align="center">
 +
[[Workshop1:P_Tutorial |'''Processing_Tutorials''']]
 +
</div>
 +
 
 +
<div style="float:left; width: 265px; height 150px; border: 2px solid #aaa; margin-right:15px; " align="center">
 +
[[Workshop1:A_Tutorial |'''Arduino_Tutorials''']]
 +
</div>
 +
 
 +
<div style="float:left; width: 850px;">
 +
 
 +
== '''''DESIGN_TASK :''''' ==
 +
[[File:DesignTask02.jpg | 850 px]]
 +
</div>
 +
 
 +
<div style="float:left; width: 850px;">
 +
 
 +
== '''''Materials to BUY:''''' ==
 +
Please prepare these stuffs before the workshop start.
 +
You can buy these devices wherever you want(Not constrained to the supplier we provide):
 +
 
 +
*Arduino_Uno X 1 (https://www.iprototype.nl/products/arduino/boards/uno)
 +
----
 +
*USB connector X 1 (https://www.iprototype.nl/products/accessoires/cables-wires/usbcable)
 +
----
 +
*USB Adapter X 1 (https://www.iprototype.nl/products/accessoires/power/usbadapter)
 +
----
 +
*Verstelbare DC Adapter X 1 (https://www.iprototype.nl/products/accessoires/power/adapter)
 +
----
 +
*Barrel jack adapter - Female X 1 (https://www.iprototype.nl/products/accessoires/power/barreljack-terminal-female)
 +
----
 +
*BreadBoard with Jump Wire X 1_set (https://www.iprototype.nl/products/kits/breadboard-jumpwires)
 +
----
 +
*Led Kit - 15 stuks X 1 set (https://www.iprototype.nl/products/components/led-lcd/led-kit-15)
 +
----
 +
*Resistor(220ohm) X 6 (https://www.iprototype.nl/products/components/resistors/220R)
 +
----
 +
*Light sensor(LDR) X 3 (https://www.iprototype.nl/products/components/sensors/ldr)
 +
----
 +
*Potentionmeter X 3 (https://www.iprototype.nl/products/components/buttons-switches/potentiometer-big-10k)
 +
----
 +
*button X 2 (https://www.iprototype.nl/products/components/buttons-switches/pcbbutton)
 +
----
 +
*Servo Motor_180 X 3 (https://www.iprototype.nl/products/robotics/servo-motors/servo-180-metal-gear)
 +
----
 +
*Servo Motor_360 X 1 (https://www.iprototype.nl/products/robotics/servo-motors/servo-360-metal-gear)
 +
</div>

Latest revision as of 12:04, 29 October 2014

CoverImage 2014 Fall.jpg

Interactive Bodies 3.0_Workshp:

"What we are evolving are the rules for generating form, rather than the forms themselves"-John Frazer(1995)


The "Interactive Bodies 3.0 Workshop" is an intensive workshop focuses on the issue of "Interactivity." Interaction can happen between human-human relationship, human-objects, human-climate or even object-object. Unlike the normal so-called interactive architectures nowadays which consider responsive as interaction, the workshop would like to push the notion of interactivity a bit further. In other words, the interaction should build up the emotional protocol and truly precede the communication between the subjects involved in the environment. Bottom-up componential entities is another main focus in the workshop. The design experiment in the workshop keens to ask the participants to think of and design a componential system from bottom-up as an emerging interactive body. Like all natural organisms who build up their bodies with single intelligent entity, the cell, the participants should be able to come up with a systematic design strategy to construct their own interactive architectural bodies based on this componential idea. The participants in the workshop will be mainly introduced to use some parametric tools, such as grasshopper, and interactive tools, such as Arduino, and also Digital Fabrication techniques through Laser cutting.


Introduction:

Main Information:

DESIGN_TASK :

DesignTask02.jpg

Materials to BUY:

Please prepare these stuffs before the workshop start. You can buy these devices wherever you want(Not constrained to the supplier we provide):