Difference between revisions of "Msc1G1:Expert4"
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− | [[Msc1G1:frontpage|''' | + | [[Msc1G1:frontpage|'''GROUP 1''']] |
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− | [[Msc1G1:Expert1|'''Design | + | [[Msc1G1:Expert1|'''Design Development''']] |
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− | [[Msc1G1:Expert2|'''Tent | + | [[Msc1G1:Expert2|'''Tent Development''']] |
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[[Msc1G1:Expert3|'''Sustainability''']] | [[Msc1G1:Expert3|'''Sustainability''']] | ||
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[[Msc1G1:Expert4|'''Parametric''']] | [[Msc1G1:Expert4|'''Parametric''']] | ||
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[[Msc1G1:Expert5|'''Parametric''']] | [[Msc1G1:Expert5|'''Parametric''']] | ||
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''''Week 10''' | ''''Week 10''' | ||
Revision as of 14:15, 19 January 2015
'Week 10
Voxels/tents are located in the building through various rules including view, sunlight, inter-relations, energy efficiency.
Week 7
Spatial configuration test - moving tents changing throughout the season and day cycles
Workshop - Interactive Bodies
Tent adapting to user behaviour and needs.
Mid Term
Step 1 - Spatial Configuration - Designing correlations with varying strength between functions and other key elements to simulate the spatial configuration
Step 2 - Connectivity - Creating a route through the functions based on minimizing movement of people while keeping a continuous flow through the building
Step 3 - Layering - Generating the structure of the building while improving vertical movement and giving the ability to use the layers as shelfs for the market